计算机科学 ›› 2007, Vol. 34 ›› Issue (4): 273-275.

• 计算机网络与信息安全 • 上一篇    下一篇

J2MEM3G中Animation的设计与实现

徐中礼 谢丹铭 李冰峰 高传善   

  1. 复旦大学计算机科学与工程系,上海200433
  • 出版日期:2018-11-16 发布日期:2018-11-16
  • 基金资助:
    Intel公司基金资助项目“J2ME Claa Libraries with Small Footprint,Low Power and High Performance on XScale Processor”.

XU Zhong-Li, XIE Dan-Ming ,LI Bing-Feng ,GAO Chuan-Shan (Computer Science and Engineering Department,Fudan Univ, Shanghai 200433)   

  • Online:2018-11-16 Published:2018-11-16

摘要: 为了Java三维图形程序能在不同的移动设备和平台上运行,JCP(Java Community Process)制定了J2MEM3G(Mobile 3D Graphics API),规范了移动设备上Java三维图形程序的API和框架。而M3G中由于动画部分的独特性以及它在设计和实现中的复杂性,我们结合在XORP上开发M3G类库经验的基础,总结并给出了其设计和实现的参考模型和理论基础,也适用于其它3D类库的设计和开发。

关键词: Java JCP J2ME M3G 动画 XORP

Abstract: The JCP (Java Community Process) constitutes the J2ME M3G (Mobile 3D Graphics API)and specifies the Java 3D graphics API and framework on the mobile facilities in order to make applications programmed in M3G run on different mobile equipments and platform

Key words: Java,JCP,J2ME, M3G, Animation,XORP

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