Computer Science ›› 2010, Vol. 37 ›› Issue (3): 265-267.

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Volume Clipping Simulation Based on Clipping Distance Field

XIE Kai,SUN Gang,YANG Sheng,YU Hou-quan,YANG Jie   

  • Online:2018-12-01 Published:2018-12-01

Abstract: In order to clip volume data by interactive speed,we proposed the concept of Clipping Distance Field (CDF) and a CDF based clipping simulation algorithm. By combining volume rendering and clipping in the shader of GPU, the algorithm also achieved the high rendering/clipping speed required by interactive simulation. The result shows that the algorithm can process clipped data with different shape.

Key words: Medical image, 3D Clipping simulation, Clipping distance field, Depth buffer

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