Computer Science ›› 2007, Vol. 34 ›› Issue (4): 236-238.

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QIN Pei-Yu ,CHEN Chuan-Bo, LU Ze-Hua, XIA Hui (Institute of Computer, Huazhong University of Science and Technology, Wuhan 430074)   

  • Online:2018-11-16 Published:2018-11-16

Abstract: In this paper, a physically based approach for simulating Tongue of Fire is proposed. Realistic animation and real-time simulation are two objectivespursued in computer graphics applications. Traditional animation technique can obtain virtual movement, bu

Key words: Tongue of fire, Realistic animation, Real-time simulation

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