Computer Science ›› 2024, Vol. 51 ›› Issue (10): 94-104.doi: 10.11896/jsjkx.231200082

• Technology and Application of Intelligent Education • Previous Articles     Next Articles

Research and Implementation of Metaverse Educational Communication Technology Scheme Based on Edge Computing and WebRTC

NIU Guanchong1, LIU Feixiang2, YANG Wen1, MIAO Qiguang1,3, MAO Liang4   

  1. 1 Guangzhou Institude of Technology,Xidian University,Guangzhou 510555,China
    2 School of Telecommunications Engineering,Xidian University,Xi'an 710071,China
    3 School of Computer Science and Technology,Xidian University,Xi'an 710126,China
    4 Guangzhou Tozed Kangwei Intelligent Technology Co.,Ltd,Guangzhou 511458,China
  • Received:2023-12-12 Revised:2024-07-26 Online:2024-10-15 Published:2024-10-11
  • About author:NIU Guanchong,born in 1991,Ph.D,senior engineer.His main research interests include drone-unmanned ground vehicle collaboration systems,millimeter wave,meta-universe,and MIMO systems in next-generation wireless communication and robotics.
  • Supported by:
    Fundamental Research Funds for the Central Universities(20103237888) and Construction on Metaverse Education System(20199236467).

Abstract: Metaverse education applies the meta-universe concept to the field of education,creating diverse learning environments and resources for students,and providing personalized learning recommendations and guidance.In the meta-universe scenario,performance can be enhanced and costs reduced through edge computing technologies,including the reduction of remote control latency and increased efficiency of terminal devices.To address challenges such as high device costs and significant communication latency in VR,AR education interaction scene,a communication technology solution based on edge computing and WebRTC is proposed.This solution aims to resolve congestion issues caused by a large number of users accessing educational scenarios,establishing the foundational communication infrastructure for meta-universe education.Leveraging a unity rendering platform deployed in the cloud and a WebRTC multi-user communication module deployed at the edge,the system achieves extremely low-latency audio-visual transmission,enhancing the transmission performance of mobile edge platforms.Ultimately,a cloud-edge collaboration audio-video transmission system is constructed.Through specific edge computing transmission strategies and end-to-end experimental validation,a meta-universe education system with low latency and high performance is realized.Experimental verification confirms the feasibility of metaverse education scenarios.

Key words: Metaverse education, Virtual reality, Edge computing, Cloud synergy, WebRTC

CLC Number: 

  • TP37
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