Computer Science ›› 2022, Vol. 49 ›› Issue (11A): 220700012-8.doi: 10.11896/jsjkx.220700012

• Image Processing & Multimedia Technology • Previous Articles    

Human-Object Interaction Recognition Integrating Multi-level Visual Features

LI Bao-zhen1, ZHANG Jin1, WANG Bao-lu1, YU Ping2   

  1. 1 Shendong Jinjie Colliery,Chn Energy,Shenmu,Shaanxi 719319,China
    2 Chn Energy Network Infomation Technology(Beijing) CO., LTD.,Beijing 100011,China
  • Online:2022-11-10 Published:2022-11-21
  • About author:LI Bao-zhen,born in 1983,engineer.His main research interests includemecha-nical engineering and automation.
    YU Ping,born in 1978,graduate.His main research interests include deep learning and computer vision.

Abstract: Computer vision based human action recognition technique has a broad application in the fields of video surveillance,intelligent driving,human-computer interaction,multimedia content audit,etc.More importantly,human-object interaction is one of the core components in human action recognition.Most of the existing human-object interaction action recognition models,which are based on multi-stream convolutional neural networks,only capturing the visual features superficially.They fail to fully explore the key areas of human body and the deep semantic relationship between human and objects.To solve this problem,this paper proposes a hierarchical graph neural network(HGNN) model.HGNN explicitly models the critical areas of the human body and the interaction of human-object in the scene from local to global,and uses an attention pooling mechanism(AttPool) to eliminate redundant information and noise in the graph.Then,the deep semantic relationship between graph nodes are captured by the graph convolution network,and the initial features extracted by convolutional neural network are aggregated and optimized.In this way,the feature representation which reflects the essential character of human-object interaction can be obtained.In addition,the interim supervised classification in the middle graph can also constrain the model to better learn the human patterns of interactive actions,and avoid the model to produce “bias” on the interactive objects.Finally,a multi-task loss function is designed for the HGNN to effectively train the model.To test and verify the effectiveness of the proposed HGNN model,extensive experimental evaluations on the famous public benchmark V-COCO have been conducted.The results show that the proposed HGNN model is adaptive and robust for human-object interaction detection,which outperforms the previous graph neural network based me-thods by a large margin,and also performs better than most of the latest convolutional neural network based models.

Key words: Computer vision, Human action recognition, Human-Object interaction, Deeplearning, Graph neural network

CLC Number: 

  • TP391
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